GitHub - FinGameWorks/DepthToWorldPos: Unity example: reconstructing world position from depth buffer.
![Onnowhere on Twitter: "OMG these depth buffer/shader changes :OOO We can now read the depth buffer!! (possible this can still change) https://t.co/QeD7yfKi7r" / Twitter Onnowhere on Twitter: "OMG these depth buffer/shader changes :OOO We can now read the depth buffer!! (possible this can still change) https://t.co/QeD7yfKi7r" / Twitter](https://pbs.twimg.com/media/EZNEPQgU8AAf_cq.png)
Onnowhere on Twitter: "OMG these depth buffer/shader changes :OOO We can now read the depth buffer!! (possible this can still change) https://t.co/QeD7yfKi7r" / Twitter
![fluid wavy abstract vector background design with glowing lines. depth texture illustration 1943862 Vector Art at Vecteezy fluid wavy abstract vector background design with glowing lines. depth texture illustration 1943862 Vector Art at Vecteezy](https://static.vecteezy.com/system/resources/previews/001/943/862/original/fluid-wavy-abstract-background-design-with-glowing-lines-depth-texture-illustration-vector.jpg)